When I think of a new project, I get really excited. However, my ambition and free time never seem to line up – that is to say, I have tons of sewing-project ideas on the back burning. But now that Impa and the cocktail dress are totally done (albeit with possible changes to make in the future), I can finally work through my to-do list. With that in mind, here’s what I have planned for the next year or so:
My friend Madelynn very generously provided me with her services as a makeup artist, but rather than accept monetary compensation for her work, she asked for a talent exchange. She did my makeup for my portfolio photo shoot, and I will make her a custom circle skirt.
Since it’s been a couple of months since the photo shoot, I need to prioritize her payment. I have a bunch of fabric, so I haven’t yet decided what I’ll use. She likes black and jewel tones, so I have a lot of options.
I started working on that pleated dress last week, but I’ll put it on hold while I quickly make Madelynn’s skirt. Circle skirts are easy, so it shouldn’t take more than a couple of weeks.
Once that’s done, I can resume the pleated dress. I’ve draped most of it, but I still need to make some adjustments before drafting the pattern.
Link Cosplay 1
I have two Link cosplay ideas in mind, and I don’t know which I’ll tackle first. But here’s one idea: A while ago, I designed a gown inspired by Alphonse Mucha prints. It’s an art nouveau type of thing meant to look like Link. So Alphonse Mucha, art nouveau Link gown. It might be a bit of a convoluted concept, but I’m excited nonetheless.
After the prop-heavy costume that was Impa’s, I’m looking forward to a cosplay that’s strictly sewing, but that still portrays one of my all-time favorite characters.
For this, I already have fabric and a concept. I’ll talk more in detail about all those components once I start working on it.
Link Cosplay 2
For my second Link, I’ll go more of the traditional cosplay route and mimic Link’s ensemble from the upcoming Wii U Legend of Zelda game. I will be crossplaying.
Remember how the Internet freaked out after the E3 teaser trailer of the new Zelda because people thought Link was a girl? If I wear this cosplay and people ask whether I’m male of female, I’ll have properly mocked that whole Web-based conundrum.
What’s more, I really want to focus on craftsmanship and realism in this piece. So, that means learning some leatherworking and carving skills. Additionally, after initial research, I’ve realized I’ll have to change a few things about the outfit for the pieces to make sense.
Costumes for the sake of design are a huge cosplay pet peeve for me. If the outfit has some piece, it better well serve a purpose. I’ve already noticed in my limited cosplay experience how many character designs feature superfluous elements that would hinder the person in real life. I want to do away with those things, or find a way to make them functional, and I have some ideas for Link.
As of now, this is everything I have on the horizon. Keep an eye out for updates.